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Found 33 results

  1. Thelappie

    windows Return Fire

    Version

    0 downloads

    Return Fire was basically the 3DO's best game, and one of the most fun multiplayer action games ever. You and either a computer player or one of your friends are given control of a bunker equipped with military vehicles and perhaps a base. The goal of the game is very simple: To capture your opponent's flag. For your firepower, you have 4 vehicles. First up is the Tank. Fast moving, and equipped with a rotatable turret, it's firepower is unfortunately fairly low compared to some of the other vehicles. Next of all is the Rocket Launcher. Far heavier power is let down by poor maneuverability & slow speeds. It has a nice special ability in the fact that it can drop mines, perfect for destroying bridges and defending the flag. You also get the Helicopter, with missiles and bullets. It is very quick, but unfortunately can get quickly destroyed if bogged down by enemy turret fire. Finally, there is the Jeep. Very fast and easy to drive after you understand it, it's weaponry is pitiful, just some grenades. However, this is the ONLY vehicle that can actually pick up the flag so you can win the scenario. In single player mode, this game is unfortunately rather boring. But with a friend playing splitscreen the game improves immensely, as you scheme to beat your "friend", who will no doubt be an enemy after a few sessions of Return Fire.

    Free

  2. Thelappie

    windows Project Nomads

    Version

    0 downloads

    Project Nomads is a computer game by Radon Labs released in 2002. It is set on the fictional planet Aeres, a fantastic world of gigantic floating islands, which are the remnants of the planet from before it exploded. After Aeres broke apart, the few surviving inhabitants settled on the drifting fragments of the planet. You are a nomad, a restless soul forever in pursuit of adventure. You wander across the planet on your island, discovering mysterious artifacts and exploring the ruins of the long dead race of Master Builders. The only place to fall to is the Sea of Flames, the very bottom level of this new world.

    Free

  3. Thelappie

    windows The Thing

    Version

    0 downloads

    The Thing is a video game published in 2002 on Windows by Black Label Games. It's an action game, set in a horror, shooter and licensed title themes.

    Free

  4. Thelappie

    windows Turok 2: Seeds of Evil

    Version

    0 downloads

    1999, the year Turok 2: Seeds of Evil was released on Windows. Made by Iguana Entertainment, Inc. and published by Acclaim Entertainment, Inc.

    Free

  5. Thelappie

    windows Turok Dinosaur Hunter

    Version

    0 downloads

    One of the first action games that look better on PC than the console, Turok Dinosaur Hunter is an excellent and innovative first-person shooter that is much more of an action-oriented exploration title than your average Quake clone. Shawn Quigley of the Adrenaline Vault says it all about this 3D underdog: "Turok Dinosaur Hunter on the PC is a direct port of the popular N64 game. To pull off the graphics and effects that a N64 can handle, Acclaim made the bold move of making the title require a 3D accelerator. What this gives gamers is a game that actually looks better on the PC than the N64, mainly because of a higher resolution. It also carries over some of the limitations that the N64 has. The concept behind Turok Dinosaur Hunter is loosely based around a comic book hero, Turok. There is a storyline weaved throughout all the action found in the game; Turok learns of an arch-nemesis, the Campaigner, who has plans to conquer Earth. To defeat the Campaigner it is up to Turok to locate all the pieces of a mystical weapon, the Chronosceptor. With the Chronosceptor, Turok will have enough power to rid the Campaigner from the Lost Land.

    Free

  6. Thelappie

    Blood II: The Chosen + Expansion

    Version

    0 downloads

    Yes, you can kill with Voodoo dolls in Blood 2 Hellbent on being ultra-violent and generally disagreeable, Blood 2 follows the original game but sets the action some one hundred years into the future, incorporating lots of sci-fi imagery in the process. Visually, this game is miles away from its Build-powered predecessor, using Monolith’s patented LithTech engine (the same one used in No One Lives Forever and Shogo). As a result, Blood II is practically bursting with vibrant colors and neat environmental effects, like fire, smoke, and, of course, blood. Buckets of blood actually, as this coupled with the game’s dark humor are the only things differentiating it from any other shooter. Levels are typically linear affairs, involving simple ‘go here and activate this or that’ sort of gameplay that proceeds you into the following level. Again, this game makes no attempt at redefining the genre, but it looks good, sounds good and plays fairly well. The music in particular feels surreal at times and fits perfectly with some of the more macabre imagery. Even so, the polished visuals do lose out to the previous Blood’s much more gritty appearance, which could nauseate at a moment’s notice. The LithTech engine’s more crispier, colorful visual presentation struggles throughout in this regard. Gone are the robe wielding cultists of old, as Blood II pits you against fanatics wearing Armani suits alongside a multitude of supernatural creatures, like the axe-wielding zombie or the facehugger-like Bone Leech (reminiscent to the disembodied hand that strangles you, also returning here as well). While enemies usually make for tricky target practice, this is usually due to their almost perfect aim than acute intelligence. Their pathfinding seems particularly atrocious, with brain-dead zombies stopping in their tracks at the mere sight of any obstacles. You’ll typically take damage whenever you have a cultist within your sights, and these guys have a tendency to gang up at every corner. Even when taking hits, foes still manage to shoot back with uncanny aim, regardless of whether you’re strafing, crouching or jumping. Although not inherently a terrible thing, you’ll also notice how very easily enemies tend to gib, almost as if they were blood-filled helium balloons waiting to get popped. There’s little satisfaction in smearing bad guys all over the walls when just a couple of bullets can turn them into red wallpaper. At a total of twenty guns, you’ll eventually be forced to drop obsolete boomsticks for better hardware, and some of the best explosive weapons do indeed rock. At the end of it all, Blood II offers quite a prolonged splatterfest through a colorful, grim alternate universe. It’s quite a long ride, laden with crimson trails, explosions, insane cultists and lots of hot lead. Yet at the end of it all, one might be left asking… was there a point? Gameplay

    Free

  7. Version

    1 download

    Throw a tough guy in prison sans backstory and have him kick the asses of sadistic guards, brutal inmates, the occasional alien, and finally the effeminate warden. The developers at Starbreeze know enough to break up the action, parceling out bits of adventuring, stealth, and balls-to-the-wall shooting and punching along the way. And just as the action varies, the tone jerks from funny one moment to brutal the next. The voice acting features a cast of actors like Vin Diesel, Michael Rooker, Ron Perlman, and Cole Hauser, and it makes a difference. Clever dialogue is rare enough in gaming, and well-acted clever dialogue is even rarer. It just goes to show how much added value a big publisher like Vivendi Universal brings to the table. Vin Diesel himself plays the part perfectly, and the acting in general is above the regular quality you see in action games. Riddick is riddled with shifts in tone and action that keep the pace snappy and engaging. It’s even got a completely over-the-top distinct finale that makes it worth playing to the end. It’s only unfortunate the end comes much too quickly, offering little replay value outside of the aforementioned commentary mode. But as a video game it’s certainly better than anything you’d expect from a washed up B-movie license. One can only wish most movie-to-game adaptations could be this good.

    Free

  8. Thelappie

    Grand Theft Auto

    Version

    0 downloads

    The player is free to do whatever they want, but have limited lives upon doing so. The player can gain points by causing death and destruction amid the traffic in the city, or steal and sell cars for profit. To get to the large target money required to complete a level, players will usually opt to complete at least some missions to build up their multiplier. Some criminal acts have an inherent multiplier; for example, using a police car for running over people doubles the number of points received. If the player is arrested then their multiplier is halved. Unlike in later games in the series, the player can be killed, or "wasted", in one hit without body armor. If the player is wasted then they lose a life. In both cases the player loses their current equipment. If the player is wasted too many times, they must restart the level.

    Free

  9. Version

    0 downloads

    Aliens Versus Predator 2: Gold Edition is a video game published in 2003 on Windows by Sierra Entertainment, Inc., Fox Interactive, Inc.. The game is set in a compilation / shovelware theme.

    Free

  10. Thelappie

    Terminator: Rampage

    Version

    0 downloads

    Terminator: Rampage is the third game in Bethesda's "The Terminator" (tm) series, in which you must travel to the past in order to protect the future. The plot is standard post-apocalyptic mumbo-jumbo: it's the year 2029 in Los Angeles. They thought the holocaust had ended when the Orbital Platform was destroyed. They were wrong. SkyNET launched a Doomsday Plan. You must destroy the Machines before they terminate Mankind. The game is based on the engine used in earlier Terminator 2029, but with obvious graphics enhancements. Despite more impressive graphics, however, the gameplay is somewhat inferior to the first 2 Terminator games from Bethesda due to numerous bugs and boring level design. The game feels rushed and unfinished-- as if Bethesda was scrambling to meet a publishing deadline. This is unfortunate, as the game has a good potential to be a great game once kinks in the engine and all bugs are ironed out. DOSBox This game requires DOSBox emulator. Get it here

    Free

  11. Scarbase

    Doom 3

    Version

    0 downloads

    It replaces the pure adrenaline-fueled intense action of the originals with a slower-paced, story-based survival horror shooter like Undying or Resident Evil. The resulting game is, like the original, a technological tour-de-force. And id retains its ability to make a game feel as solid as granite. Several spectacular early technological feats were rearing their heads into computer games at around this time, including normal mapping (similar to bump mapping), specular highlights (lights bouncing back from shiny surfaces), and real-time shadows, all making the game look extremely photorealistic. Despite all of this technology and some amazing gameplay set pieces, its overall design is all over the place, feeling like a combination of elements from previous games. DOOM 3 is essentially a single-player game. Multiplayer is very perfunctory, if entertaining in a retro sort of way, though the omission of co-op is a serious disappointment, considering the original pioneered that style of play. The plot is very much Half-Life for the first twenty or so minutes, sans the compulsory tram ride (you do get one of those in a later level, though). You’re a nameless space marine sent to a research colony on Mars to investigate some strange events. A portal opens, denizens of Hell show up, people turn into zombies, blood and human entrails get spray-painted on the walls, and you suddenly find yourself in the most absurdly over-fortified base in history. The arsenal is nearly identical to the original, from the shotgun, to the BFG-9000 or the chainsaw. The gameplay is slightly more elaborate than “find the red keycard to open the red door”; in the case of DOOM 3, you get to click a button on a monitor to open the door. That’s 10 years of progress right there. (That’s a cheap shot–letting you click on screens and touchpads is a welcome bit of additional interaction, and a terrific feature.)

    Free

  12. Scarbase

    Doom 1 + 2

    Version

    0 downloads

    Doom Doom has done more to establish the PC’s arcade clout than any other title in gaming history. The premise is a skimpy excuse to push you through the game’s 24 levels – a space marine gets stranded on an alien base as the denizens of Hell invade, and it’s his job to fight through the demonic lines with all the firepower he can carry. Dubbed a ‘mass-murder simulator’ by its critics, Doom was nothing short of revolutionary, eventually finding its way on the PlayStation and kiddy-oriented GameBoy Advance once the PC version had become a classic. id Software’s Doom was a natural progression from the overwhelmingly well-received Wolfenstein 3D. Noticing they were on to something big, id made a goal of coding the right sort of engine that would support their next-generation 3D shooter. A sector-based system was implemented, allowing for complex levels that rendered realistic indoor and outdoor areas, complete with elevators, platforms, stairways, windows and doorways. In short, it made the grid-based labyrinths of Wolfenstein look immediately archaic. And while texture-mapped surfaces were around in games past (Shadowcaster), none were as detailed and sharp as those seen in Doom. Doom 2 Having sent the armies of the damned back to Hell, you return to Earth for peace and quiet. Naturally, some fool forgot to close the dimensional portal, leaving a gateway for all those evil denizens to invade the planet and take over. Armed with your worthless pistol and brass knuckles, you venture once again as Doom Guy to beat the invasion and drive the demons back. Although Doom 2 is essentially the same game with new levels, monsters and one mean double-barreled shotgun, the game is structured slightly differently. There are no episodes this time, but instead the game flows as one stream of linear levels. The campaign is still divided among three major themes – you start inside a spaceport, then continue through a besieged urban environment, and finally enter Hell in its appropriately sinister form. And while the Hell from the first Doom was cool, the one here is truly surreal.

    Free

  13. Thelappie

    Descent 2

    Version

    0 downloads

    As Descent 2 opens with a well-produced cinematic sequence, you take on the role of a bounty hunter who assumed his job was finished, until he learns it’s time for active duty again, or he can kiss his paycheck goodbye. Warped into the Zeta Aquilae System, it’s time for even more intense mine action across 5 different planets and over 24 levels of metal-sheering action. The five worlds include themes such as fire and ice, along with the alien mothership where the game ends. All of the levels are housed below the surface in mineshafts, one aspect I was hoping the design team would expand upon for the sequel. If there was the ability to fly outside on the planet’s surface, similar to Terminal Velocity, it would have added even more variety to the game, but the dev team decided to better the array of weapons and enemies faced within this sequel. As it stands, the control still takes some getting used to, but fans of the original should be happy to hear that they can simply install the game and play, as the interface is unchanged from the original. With cramped corridors and shallow pathways, there’s no question that players will sometimes get lost among a sea of vibrant textured walls. Thank goodness the fine men at Parallax decided to implement a 3D wireframe map of each level.

    Free

  14. Thelappie

    Descent 3

    Version

    0 downloads

    The action opens as the Material Defender (that’s you) is about to meet a fiery death as his ship plunges toward a star. You’re suddenly extracted and brought to the Red Acropolis Research Center for treatment. Here you learn that a big shot in the PTMC (the interplanetary mining corporation you worked for) named Dravis has been working with the alien virus that sent the mining robots haywire in the first two Descent games. But Dravis hasn’t been working on a way to nullify the virus; instead, his experiments have led to a nano-technology that can re-program those ‘bots to kill every human in sight. Putting an end to this scheme will take you through the game’s 15 diverse missions. Instead of being confined to underground mines and corridors as seen in the previous Descent games, you now explore huge, sprawling installations. You will even travel outside to take out base defenses and find entrances to key areas. Sure, you still get to travel down the occasional mine shaft, but you’ll almost always find yourself back in an industrial setting guarded by some of the most wicked robots ever devised for a computer game. Whether flying down a darkened subway tunnel or skimming along the craggy surface of a moon, the sensation of “being there” was almost overwhelming – especially since your ship is dwarfed by the size of some of these structures. But Descent 3 is first and foremost a game of combat, and Outrage pulled out all the stops to make this one of the wildest, most gratifying shoot-’em-ups. You can tell the designers like to see stuff blow up, because every explosion and detonation results in near-psychedelic clouds of smoke and flame followed by showers of debris. Blast a robot with your laser, and before he’s blown apart, you can see sparks from short-circuiting wires dance wildly around his frame; fire your microwave cannon at an object (like a generator), and it wobbles and distorts wildly before it finally detonates. Ten new weapons have been added to your arsenal, each with special capabilities and boasting some hot graphical effects. Standouts among the new primaries are the Microwave Cannon, which fires two streams of deadly concentric rings, the auto- targeting EMD Cannon, firing a stream of electrical charges, and the one-shot Mass Driver Cannon, delivering a Herculean punch from long range (thanks to a sniper-style Zoom feature). For heavy-duty destruction, you’ll love secondary weapons like the shrapnel-filled Frag Missile, the flame-spewing Napalm Missile, the mighty Impact Mortar, and the Black Shark Missile, which is kind of a mini-nuke that toasts any ship or defensive turret touched by its blue-and-white mushroom cloud.

    Free

  15. Thelappie

    Descent 1

    Version

    0 downloads

    With a full 360 degree freedom of movement, Descent really does have its own gaming style that traditional 2.5D games like Doom or its many lookalikes simply can’t match. You can fly in any direction you point your fighter to, hover freely where you stop, or fly backwards if you ever have to retreat. The action is purely arcade, so you won’t have any of that angular momentum nonsense keeping you from having a good time. The plot is pretty simple but gets hammered home nonetheless. The robotic crew of space mines have gone haywire it seems, and it’s up to you to get in, blast everything, set the mines to self-destruct by damaging its cores and escape to the surface of the planet before a counter hits zero. The armaments you carry for this purpose are pretty cool, with five different primary weapons, four missile types and a rear-mounted bomb dropper. As in any shooter, you find weapon upgrades and ammo spread throughout each of Descent’s 27 levels. The robot enemies aren’t near as twisted as Doom’s demonic hellspawn, but they put up a serious fight nonetheless. All of them are rendered in true 3D as polygonal objects, and all of them have the same freedom of movement as your craft. This means that they will shoot at you from all angles, which makes it ever so important to examine your surroundings when entering new areas. And if the singleplayer portion was a good ride, you’ll be pleasantly surprised to find the multiplayer is even better. Descent supports network play (up to 8 players), modem head-to-head and Co-Op, and none of these game modes require a dedicated server – you simply jump into a hosted game and play, without even needing to leave the game for a special IPX connection program (everything is done from the main menu). This is a cool thing since many games before had to have players connect, start and leave simultaneously.

    Free

  16. Thelappie

    Chrome

    Version

    0 downloads

    You play as a space-borne bounty hunter zipping around the galaxy, taking contracts to right wrongs, retrieve stolen documents, and help the oppressed. As shooters go, Chrome offers a decent variety of mission types and locales. But almost every building block of the game is flawed. And if you thought Unreal 2 was unoriginal, then Chrome is downright derivative. The dialogue is painfully cheesy. The main character delivers his lines about as well as a mechanical fortune-telling machine, and the rest of the cast appear reluctant to surpass that level. The character designs are generic sci-fi pulp, and include both mohawk-wearing punks and slim blondes in tight bodysuits. Each projectile weapon has recoil and behaves according to real-world physics, so your main concern in firefights is barrel climb. I can tell the designers tried for a change of pace from straight laser shooters like Elite Force II, but they ended up slowing down what could’ve been a very fast and intense game. The levels are huge, but not really densely populated. You get the sense that the level designers went to town on gigantic environments, but were then at a loss for how to populate them or give them purpose. Piloting and driving the occasional bike, buggy or mech at least breaks up the time (mis)spent on foot. The speeder controls are too touchy, but the buggy feels like it’s pulled straight out of a rally game. Trailer

    Free

  17. Thelappie

    Chasm: The Rift

    Version

    0 downloads

    This game’s essentially a run-and-gun action frenzy through several thematically-distinct worlds, where you blast aliens, fetch key card, open doors, then blast some more aliens. Some nonsense about time travel and inter-dimensional monsters offers the perfect excuse for these sudden changes of scenery, and the variety is almost well worth going through. You start off within an industrial setting that’s somewhat reminiscent to Quake, then move to Egypt, then to Medieval Europe, then to a sci-fi world. All of these locations have their own gamut of thematic monsters and weapons, and each setting features an end boss. All of the monsters, items and weapons are poly-based, texture-mapped 3D models, making Chasm one of the better looking non-3D accelerated games available at the time (albeit bearing a very familiar dark-brown color palette). The characters, in particular, look good enough for close-up briefing sequences (complete with lip synchronization… sort of). Enemies come in various shapes and sizes. The initial blend of industrial and sci-fi levels will have you face predictable gun-totting robots and jetpacking sentries. Later Egyptian and medieval themes will have undead zombies, axe-wielding executioners, vikings and many other assorted mutants gracing the screen, their tally numbering fifteen types in total. Gameplay

    Free

  18. Thelappie

    windows Command & Conquer: Renegade

    Version

    0 downloads

    Take the story and setting of the original Command & Conquer, and plunge you face-first into the action against the Brotherhood of Nod. Renegade’s strongest asset, and what keeps pulling you through even as the missions get tougher and less inventive, is the way it conveys the feeling of being at ground central in a huge, raging war. The introductory mission has you rappelling in to save an ambushed convoy, and the action is hot and vibrant right off the start. Nod soldiers swarm out of the very mountain. A vehicle explodes, you take a hit from the right (indicated with a flash on your HUD), then the left…you’re frantic, firing wildly, and succeeding only when you take stock of the situation, breath deep, take aim, then rip the little bastards to shreds. And that’s just the beginning. Every unit, vehicle, and building in Renegade is pulled straight from Command & Conquer, and it’s a thrill for old-school fans to find out what it looks like inside a construction yard or Nod barracks. The attention to detail is obsessive, and builds a sensible cohesion to the buildings: the barracks have showers, a weight room, and an armory; the refineries have control rooms; and the power plants have flashing panels. All of them, fortunately, have a master control terminal that destroys the entire operation when Havoc detonates C4 there. Intro

    Free

  19. Thelappie

    Blood

    Version

    0 downloads

    Playing the role of a resurrected gunslinger out for revenge, Blood successfully copies what made Duke Nukem 3D great and places the action in a sort of hellish version of the world, one ruled by dark gods, insane cultists, vicious demons and loinclothed loons who fling their arms in panic. Other than the poor loinclothed guys who always get caught in a crossfire, Blood throws in everything from pesky rats and spiders to giant stone gargoyles, with a great many drawn from famous works of horror. Most common among them are axe-wielding George Romero-style Zombies and machingun-totting cultists that spout insane babble. The trigger-happy Cultists will cause the most trouble, as their lightning-quick reflexes and sharp aim make them awfully challenging to kill. Other enemies up for spillage is the Bloated Butcher, Phantasm (a spooky ghost with a scythe), Hell Hound and four different boss characters. Blood’s most novel enemy is the disembodied hand that chokes the life out of you. Pressing ‘Use’ repeatedly will force it off. You can even here the hand utter ‘I’ll swallow your soul‘ (Evil Dead). There’s not a whole lot of innovation here except for the almost negligible alternate firing modes. Each weapon has a secondary attack that delivers a heavier blow but costs more in terms of ammunition and accuracy. The double-barreled shotgun, for instance, can fire both barrels instead of just one, and the Tommy Gun can spray lead sideways for a fast horizontal sweep. The Aerosol Can fires continuously but can also be turned into a makeshift Molotov Cocktail and thrown into a busy crowd of zombies for a good undead roasting. Gameplay

    Free

  20. Thelappie

    windows Nam

    Version

    0 downloads

    The player assumes the role of Alan "The Bear" Westmoreland, a United States Marine Corps Sergeant. The story begins with a deadly Viet Cong raid, where you are left to survive of your own accord. The player must deal with various firefights, ambushes, booby traps, snipers, air strikes, anti-personnel mines, and more in order to finish their way to the end of each level. The player is placed in the center of the Vietnam war in 1966, playing as Westmoreland, who is a very deadly and highly trained U.S. Marine. Westmoreland is under the command of the Central Intelligence Agency and has undergone genetic engineering to become a super human war machine. He is given standard military orders, and is usually placed alone or with small teams, pitted against overwhelming odds. To prove himself a successful experiment, he must survive several tours of duty in order to show that the side effects of the serum can be overcome. Gameplay

    Free

  21. Thelappie

    windows Vietcong + First Alpha

    Version

    0 downloads

    From open jungles to claustrophobic caves. Unlike most other shooters based on the vietnam war, Vietcong actually attempts to paint the conflict with some brushes of authenticity – you’ll learn about the former French colonial presence in Vietnam (and sometimes find remnants of their occupation), you’ll be treated to strict military lingo and operational procedures, and will find that tactics will win the day in armed engagements. For a developer based outside the United States, Pteredon seems to have done its research. That pesky ‘realism’ schtick that so often hinders gameplay in other shooters is used quite effectively here, enhancing the entire experience rather rather subtracting from it. You have some degree of control over your squad, which number three to six people. All of these guys are specialized characters, ranging from a pointman who can find the safest route through the jungle, a medic that can stitch you back into shape in no time, plus an engineer, radio-man or a heavy machinegunner. There are no artificial health pick-ups in Vietcong, and life is extremely fragile – even on the lowest difficulty, you won’t survive a full burst of AK fire at close range. Your medic can bring you back in fighting order, but every first-aid will sap your overall hitpoints by a small margin. Your radio-man is the second most interesting character, as you’ll have to keep your higher-ups informed and updated on your mission progress. Each important event has to be called in, and the game rewards you with auto-saves. Missions, like the rest of the game, are treated as realistically as possible – you attend a briefing session beforehand, and are given time to prep up. This includes selecting your weapons of choice, browsing through intelligence data (ranging from short essays on VC guerrilla tactics, how to spot and disarm traps, weapon information cards and the ever expansive mission clipboard) or firing off a few rounds down at the range, which stocks up on new guns after each mission. Your arsenal is limited to one primary and one secondary weapon, plus a few grenades and a combat knife. You can trade your starting gear for anything you can scavenge on the battlefield, and the guns are all nicely modeled. For instance, you can switch between auto and semi-auto firing modes or aim down the sights for precise shots. Reloading will have you switch between magazines realistically, and grenades can be baked before throwing. Gameplay

    Free

  22. Thelappie

    windows SiN

    Version

    0 downloads

    The year is 2035 and you are Col. John Blade, leader of an elite law enforcement group called Hardcorps in the city of Freeport, where biochemical company SinTek has been pushing a suspiciously effective anti-aging drug on a gleeful Botox-addicted populace. The story is the triumphant epitome of cheese, a ‘so bad it’s good’ sort of deal where you just follow the characters to laugh at how lame they are – from your brawny, one-liner spewing persona (Blade) to his snooty side-kick J.C. and ridiculous female evildoer Elexis Sinclaire. No matter. We never really needed clever plots to drive the action in these sort of games. You do that quite a lot here, shooting stuff, although Sin is notably different from either Quake or Unreal in how the action is paced. There’s a host more interactivity with the environment, things like going into computer terminals via a doppelganger MS-DOS operating system, using toilet stalls, ATM machines, phones or just blasting things apart. There are snippets of dialogue behind every corner, either coming from Blade or his nerdy hacker J.C. via radio, giving the impression that there’s always something new happening as you go. Overall, the levels are very well designed, though their load times border on eternal on lower end systems. One final (somewhat) original concept is the inclusion of vehicles, a gimmick previously encountered in Shadow Warrior. And like in Shadow Warrior, they feel completely out of place and are nearly impossible to control. Thank goodness they’re rare. Gameplay Note Can be really tough to get working on newer systems such as Windows 8/10.

    Free

  23. Thelappie

    windows Hydorah

    Version 1.1

    0 downloads

    Hydorah is a non-linear horizontal shmup with a large library of levels, enemies and unique situations. The difficulty is based on the 80s standards, so it requires practice in order to progress. New weapons are unlocked as you progress through the campaing, while firepower can be increased during the missions. Graphics are visually clean to favor the gameplay, but they're highly polished to show the personality of each level in detail. Gryzor87 used legendary synthesizers to create a huge soundtrack full of retro-futuristic, powerful and sometimes dark themes. Levels design and music has been composed together, so they fit each other like a glove.

    Free

  24. Thelappie

    windows Warsow

    Version

    0 downloads

    Single-Player and Multi-Player arena first person shooter. A good alternative to expensive repetitive arena shooters. Warsow is set in a futuristic cartoonish world where rocketlauncher-wielding pigs and lasergun-carrying cyberpunks roam the streets. It is a completely free, fast-paced first-person shooter without hard graphical violence. Red stars instead of blood indicate hits and colored cubes replace guts as gib effects. Speed and movement is what Warsow is all about. Like a true cyberathlete you jump, dash, dodge, and wall-jump your way through the game. Grab power-ups before your enemy does, plant a bomb before anyone sees you, and steal the enemy’s flag before they know what is going on! An open source engine that gives you the freedom to make gameplay mods. Powerful e-sports features such as Warsow TV with OGG audio stream support for providing improved streaming capabilities. Highly customized graphics settings that allow flexibility for both competitive and casual play. Gameplay

    Free

  25. Thelappie

    windows Shadow Warrior Classic

    Version

    0 downloads

    Lo Wang is a bodyguard for Zilla Enterprises, which has control over every major industry in Japan. However, this has led to corruption. Master Zilla, the president of the Zilla Enterprise, is planning to conquer Japan using creatures from the "dark side". When he discovers this, Lo Wang quit his job as a bodyguard. Master Zilla realizes the threat that Lo Wang poses and sends his creatures to battle him. Later on in the game, Lo finds that Zilla's minions have killed his old mentor, Master Leep. Following his master's dying words, Lo must avenge his death. The game ends with Lo Wang defeating Master Zilla, who commands a samurai-like war-mech. However, Zilla is able to escape Lo Wang, promising a future encounter. Shadow Warrior is a first-person shooter similar to Duke Nukem 3D as both use the Build engine. Players navigate the protagonist, Lo Wang, through three-dimensional environments or "levels". Throughout levels are enemies that attack Lo Wang, which can be killed by the player using weapons such as a katana. Shadow Warrior also features puzzles that must be solved to progress in various levels. Lo Wang's arsenal of weaponry includes Japanese-themed weapons such as shurikens—which were "likely [to] be dropped in favor of a high tech fun weapon" in development and a katana, and marked the first appearance of a sticky bomb in an FPS, an idea popularized later by Halo. It also includes guns such as Uzis, a riot gun that fires shotgun shells, and the Eraser-inspired railgun (Lo Wang frequently mentions "Time to get erased! Ha ha!" when picking up this weapon). In addition, the head and heart of certain enemies can be used as weapons. Shadow Warrior was an ambitious game, containing many features not seen until later first-person shooter games. For example, the game features turrets and various vehicles (such as tanks) that the player can drive around freely in, climbable ladders, and multiple firing modes for various weapons. Development of Shadow Warrior began in early 1994 as Shadow Warrior 3D, and preliminary screenshots were released with Hocus Pocus in May 1994. George Broussard in 1996 stated: "We want Shadow Warrior to surpass Duke Nukem 3D in features and gameplay and that's a TALL order." To this end, more tongue-in-cheek humor was added to the existing game in order to better match the style of the popular Duke Nukem 3D. Shadow Warrior was published in North America by GT Interactive Software on May 13, 1997. At E3 1997, an area in the GT Interactive Software booth was dedicated to Shadow Warrior. 3D Realms released the source code of the Shadow Warrior engine on April 1, 2005 under the GNU General Public License. Due to the timing of the source code release, some users initially believed that it was an April Fools joke. The first source port, JFShadowWarrior, was created by Jonathon Fowler and released a day later on April 2, 2005, including Linux support and improvements from his JFDuke3D source port. As of January 2015, there have been no new versions of JFShadowWarrior since October 9, 2005. Shadow Warrior for iOS was released on December 19, 2012 by 3D Realms and indie developer General Arcade.

    Free

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